Orbs of Warding
Magic Origins
#234
Artifact
You have hexproof. (You can't be the target of spells or abilities your opponents control.) If a creature would deal damage to you, prevent 1 of that damage.
One orb to guard the body, one to protect the mind, and one to shield the soul.
Illustrated by Johann Bodin
Not legal
Standard
Legal
Modern
Legal
Pioneer
Legal
Legacy
Legal
Vintage
Not legal
Pauper
Legal
Commander
Not legal
Brawl
Not legal
Historic
Legal
Penny