Nowhere to Run
Duskmourn: House of Horror
#111
Enchantment
Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Illustrated by Jodie Muir
Legal
Standard
Legal
Modern
Legal
Pioneer
Legal
Legacy
Legal
Vintage
Not legal
Pauper
Legal
Commander
Legal
Brawl
Legal
Historic
Not legal
Penny